package com.dg.gaming.api.common
{
	import flash.events.Event;

	import nanoxml.XMLElement;

	public class MessageEvent extends Event
	{
		public static const MESSAGE_EVENT:String="MESSAGE_EVENT";
		private var _message:XMLElement;

		public function MessageEvent(message:XMLElement)
		{
			super(MESSAGE_EVENT);
			_message=message;
		}

		public function get message():XMLElement
		{
			return _message;
		}
	}
}